Professional game development training · Grades 7–12 · GTA

Where future game developers are forged.

ForgeWorks turns a passion for games into hands-on design, programming and production skills through real projects using Unity, C#, 2D/3D art tools, AI-assisted workflows, version control and studio-style development practices.

Find Your Local StudioExplore the Program
Why parents choose ForgeWorks

More than coding.

ForgeWorks is structured like an indie game studio rather than a traditional coding class. Students learn how games are conceived, built, tested, improved and completed.

01 / INDUSTRY-LED

Real development experience

Backed by Convolution Studios, an independent game and interactive-development studio established in 2008.

02 / PORTFOLIO

Build something tangible

Students finish real projects that can become part of a growing portfolio for future study and career exploration.

03 / CREATOR MINDSET

From player to creator

Students learn design, code, art, testing, teamwork and iteration instead of only consuming games.

Professional progression

One journey. Four stages.

Every stage follows the same lifecycle while increasing technical depth and independence.

Design
Prototype
Build
Create Assets
Test
Polish
Publish
Review
Stage 1 · Foundations

The Indie Creator

Game design, mechanics, UI, audio, player journey, Unity, C#, ScriptableObjects, events, AI fundamentals, asset creation and GitHub Desktop.

Outcome: Complete 2.5D platform game.
Stage 2 · Advanced Systems

The Studio Professional

Advanced gameplay architecture, NPC AI, Cinemachine, Timeline, inventory, crafting, quests, save/load, localization, achievements and polish.

Outcome: Feature-rich adventure platformer.
Stage 3 · Studio 1

Indie Studio

Multiplayer, networking, source control, profiling, testing, build pipelines, agile teamwork, physics and production practices.

Outcome: Team-developed production game.
Stage 4 · Studio 2

Commercial Development

Large-scale online systems, VR/AR, modding, AI integration, publishing, telemetry, live operations, marketing and funding.

Outcome: Portfolio-quality capstone project.
Fall GTA studios

Find your region.

ForgeWorks uses localized pop-up studios. Exact venues are finalized based on enrollment and venue availability within each listed area.

Monday
Mississauga
Living Arts Centre area4:00–6:00 PM6:15–8:15 PMRegister
Tuesday
North York
Mel Lastman Square area4:00–6:00 PM6:15–8:15 PMRegister
Wednesday
Scarborough
Town Centre area4:00–6:00 PM6:15–8:15 PMRegister
Thursday
Markham
Downtown Markham area4:00–6:00 PM6:15–8:15 PMRegister
Friday
Downtown Toronto
University & Dundas area4:00–6:00 PM6:15–8:15 PMRegister
Registration note: replace these buttons with the final Square checkout links. Regions should proceed only after minimum enrollment requirements are met, with transfer/refund terms clearly stated.
ForgeWorks logo lockup
Backed by a real studio

Professional practice, passed forward.

ForgeWorks is the training initiative of Convolution Studios. Convolution's work includes owned-IP mobile games, client games, commercial marketing experiences, a 3D medical simulation and the Stress Valve Games portal.

The curriculum draws on real development concerns: scope, iteration, maintainable code, asset management, testing, production discipline and release planning.

Established 2008Independent development experience
Original IPReleased titles and new work in development
Client ProjectsGames, interactive marketing and simulation
Global TeamsDistributed development and art experience
Parent information

Frequently asked.

Clear answers reduce uncertainty before checkout.

Who is the program for?

The initial program is designed for teens in Grades 7–12, approximately ages 12–18.

Does my teen need programming experience?

Level 1 is intended as the starting point and does not assume prior game-development experience.

What does a student need to bring?

Add finalized laptop, software and account requirements here once confirmed.

Where exactly are classes held?

ForgeWorks advertises by GTA region first; exact local venues are confirmed once enrollment and venue availability support the class.

How does registration work?

Each regional class can link to its own secure Square checkout page.

What does the student leave with?

Each stage is built around a finished project and a growing portfolio of design, code and production work.

Fall registration

Don't just play games. Learn how they're built.

Choose your GTA region, reserve a studio seat and begin the journey from player to developer.

Choose a Locationforge-works.ca